Remover

Powerful admin removal tool for Unturned servers.

OpenModGeneral (Misc)AdministrationUtility

Remover

Powerful admin removal tool for Unturned servers. Delete objects at a glance, in radius, or with gestures.

Remove barricades, structures, resources, zombies, animals, items, and vehicles — with visual feedback, safety confirmations, and full control through config.yaml.


Features

  • Point remove — delete what you're looking at: barricades, resources, zombies, animals, structures, vehicles.
  • Remover mode — toggle removal mode and delete objects with gestures (punch, point, wave, salute, and more).
  • Radius remove — mass cleanup around you with flexible filters (z, b, s, r, a, i, v).
  • Optional barricade filter — target a specific asset ID: /rem 25 b 12345.
  • Safety confirmation — preview what will be deleted, see a wire-sphere grid, then confirm or cancel.
  • Skip confirmation — use force or confirm in the command for instant execution.
  • Vehicle tools — delete by instance ID or clear out-of-bounds vehicles.
  • Private effects — removal and preview effects are visible only to the player who runs the command.
  • Ragdoll control — configure ragdoll style for zombies and animals (GOLD, SILVER, BRONZE, ZERO, NONE).
  • Live config reload — edit config.yaml on disk and apply with /remcfg reload without restart.
  • Rich text messages — all player-facing text is customizable in config.
  • All commands, permissions, filter symbols, gestures, and messages are editable via config.yaml.

Commands

Command Permission Description
/rem / /remove / /remover remove.tool Main removal tool (see below)
/remcfg reload remove.config Reload config.yaml from disk
/remcfg list remove.config Show current config values

/rem usage

Syntax What it does
/rem point or /rem p Remove the object under your crosshair
/rem mode or /rem m Toggle gesture-based remover mode
/rem <radius> <filters> Remove objects in radius (e.g. /rem 50 zbs)
/rem <radius> <filters> <assetId> Radius + specific barricade ID
/rem <radius> <filters> force Radius remove without confirmation
/rem confirm Confirm pending radius removal
/rem cancel Cancel pending radius removal
/rem v instanceid <id> Delete vehicle by instance ID
/rem clearoutofbounds Remove vehicles outside the map

Filter symbols

Symbol Target
z Zombies
b Barricades
s Structures
r Resources (trees, rocks, etc.)
a Animals
i Dropped items
v Vehicles

Combine filters in one string — e.g. /rem 100 zbsv removes zombies, barricades, structures, and vehicles within 100 m.

Permissions

Permission Purpose
remove.tool /rem, /remove, /remover
remove.config /remcfg reload, /remcfg list

Configuration

Main section: remover: in config.yaml.

remover:
  effectId: 57
  maximumRadiusAllowed: 5000
  disableRemovingModeAfterInactivitySeconds: 5
  zombieRagdoll: GOLD
  animalRagdoll: GOLD
  radiusConfirmation:
    enabled: true
    expireSeconds: 30
    previewEffectId: 135
    effectSpacing: 10
  modeGesturesToRemoveList:
    - PUNCH_LEFT
    - PUNCH_RIGHT
    - POINT
    - WAVE

After editing the file on the server, run /remcfg reload to apply changes.


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