Remover
Powerful admin removal tool for Unturned servers.
Remover
Powerful admin removal tool for Unturned servers. Delete objects at a glance, in radius, or with gestures.
Remove barricades, structures, resources, zombies, animals, items, and vehicles — with visual feedback, safety confirmations, and full control through config.yaml.
Features
- Point remove — delete what you're looking at: barricades, resources, zombies, animals, structures, vehicles.
- Remover mode — toggle removal mode and delete objects with gestures (punch, point, wave, salute, and more).
- Radius remove — mass cleanup around you with flexible filters (
z,b,s,r,a,i,v). - Optional barricade filter — target a specific asset ID:
/rem 25 b 12345. - Safety confirmation — preview what will be deleted, see a wire-sphere grid, then confirm or cancel.
- Skip confirmation — use
forceorconfirmin the command for instant execution. - Vehicle tools — delete by instance ID or clear out-of-bounds vehicles.
- Private effects — removal and preview effects are visible only to the player who runs the command.
- Ragdoll control — configure ragdoll style for zombies and animals (GOLD, SILVER, BRONZE, ZERO, NONE).
- Live config reload — edit
config.yamlon disk and apply with/remcfg reloadwithout restart. - Rich text messages — all player-facing text is customizable in config.
- All commands, permissions, filter symbols, gestures, and messages are editable via
config.yaml.
Commands
| Command | Permission | Description |
|---|---|---|
/rem / /remove / /remover |
remove.tool |
Main removal tool (see below) |
/remcfg reload |
remove.config |
Reload config.yaml from disk |
/remcfg list |
remove.config |
Show current config values |
/rem usage
| Syntax | What it does |
|---|---|
/rem point or /rem p |
Remove the object under your crosshair |
/rem mode or /rem m |
Toggle gesture-based remover mode |
/rem <radius> <filters> |
Remove objects in radius (e.g. /rem 50 zbs) |
/rem <radius> <filters> <assetId> |
Radius + specific barricade ID |
/rem <radius> <filters> force |
Radius remove without confirmation |
/rem confirm |
Confirm pending radius removal |
/rem cancel |
Cancel pending radius removal |
/rem v instanceid <id> |
Delete vehicle by instance ID |
/rem clearoutofbounds |
Remove vehicles outside the map |
Filter symbols
| Symbol | Target |
|---|---|
z |
Zombies |
b |
Barricades |
s |
Structures |
r |
Resources (trees, rocks, etc.) |
a |
Animals |
i |
Dropped items |
v |
Vehicles |
Combine filters in one string — e.g. /rem 100 zbsv removes zombies, barricades, structures, and vehicles within 100 m.
Permissions
| Permission | Purpose |
|---|---|
remove.tool |
/rem, /remove, /remover |
remove.config |
/remcfg reload, /remcfg list |
Configuration
Main section: remover: in config.yaml.
remover:
effectId: 57
maximumRadiusAllowed: 5000
disableRemovingModeAfterInactivitySeconds: 5
zombieRagdoll: GOLD
animalRagdoll: GOLD
radiusConfirmation:
enabled: true
expireSeconds: 30
previewEffectId: 135
effectSpacing: 10
modeGesturesToRemoveList:
- PUNCH_LEFT
- PUNCH_RIGHT
- POINT
- WAVE
After editing the file on the server, run /remcfg reload to apply changes.
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